//============== Networked: SA - http://code.google.com/p/n-sa/ ==============
//
// File: CGame.h
// Project: Client
// Developers: bpeterson
// License: See LICENSE in root directory
//
//============================================================================

#ifndef __CGAME
#define __CGAME

#include "StdInc.h"

enum eGameVersion
{
	VERSION_ALL = 0,
	VERSION_EU_10 = 5,
	VERSION_US_10 = 11,
	VERSION_11 = 15,
	VERSION_20 = 20,
	VERSION_UNKOWN = 0xFF,
};

class CGame
{
private:
	eGameVersion m_eGameVersion;

public:
	CGame();
	~CGame();

	eGameVersion            GetGameVersion (void);
    	eGameVersion            FindGameVersion (void);

};

#endif

// EOF